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Triangulate-Operator  Example 

This operator converts images (at high quant3D-values) into
smooth phong-objects.


Parameters

Name        Possible Values/Unit            Description

Input       TEMP3D1, ..., TEMP3D4           input buffer
Ouput       STREAM, TEMP1, ..., TEMP8,      output buffer
            TEMP3D1, ..., TEMP3D4
TRender     ON, OFF                         indicate that the transformed 3d-temp-buffer
                                            is used for the last time and can be modified
                                            directly to conserve both memory and time

Because this operator supports the  PowerPlugs! -concept further
settings can be adjusted from within the global  Render-Settings -Window.